We are working with the University of Michigan Exhibit Museum of Natural History to design an augmented reality interface for an iPhone app. In a museum setting, users would view an exhibit through the iPhone camera, and the app would recognize it and overlay information about the exhibit and visualizations about its relation to other exhibits. This is a great opportunity to brainstorm creative ways to explain works of art or science without a tour guide and without the limitations of audio-only pre-recorded tours, and really define how ubiquitous computing can be designed to better inform us of our world.

Functionality brainstorming

Posted: February 1st, 2009 | Author: The ARMuseum Team | Filed under: Functionality | Tags: | 4 Comments »
  • maps
  • timelines/evolution (slider or dynamic functionality) with thumbnails of related material (can expand)
  • view of entire evolutionary map with highlights dependent on location
  • contextual directionality (”on the left”)
  • outline overlays for dioramas: predators, food chain, evolution (is this alive?)
  • “clothes on/off” mode for skeletons and taxidermy models
  • “Could I kill it? How would I cook it?”: interaction with people
  • person or object for scale
  • audio for birdcalls or similar sounds
  • outside links section for vetted online material (videos, wikipedia articles)
  • take advantage of being able to walk around a 3D exhibit: highlight key points and features
  • user-driven recommendation system
  • saving favorites for retrieval later
  • “here’s the teeth you should be looking at”: emphasis on existing features/display
  • mechanical display: movement
  • social network of content creators
  • GPS/barcode location
  • art museum: see underlying old paintings on same canvas
  • see local objects within a given radius
  • glacier paths or other geological impacts
  • outline of dig site: see relationship between objects in a given exhibit
  • games to interact with existing non-interactive exhibits
  • color-coding for existing non-interactive exhibits

4 Comments on “Functionality brainstorming”

  1. 1 ????? ???????? said at 3:39 am on March 19th, 2010:

    “Could I kill it? How would I cook it?”: interaction with people
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  2. 2 Kylie Batt said at 7:56 pm on April 11th, 2010:

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    ??????????/??????????? ???????????? ?? ?????????/????? “Could I kill it? How would I cook it?”: interaction with people
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  3. 3 Kylie Batt said at 7:31 am on April 20th, 2010:

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    ????????-??????????? “Could I kill it? How would I cook it?”: interaction with people
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  4. 4 Kylie Batt said at 1:33 pm on May 3rd, 2010:

    ????????????, ??? ???????? ?????????…

    ?????????? ???????????? ???? “Could I kill it? How would I cook it?”: interaction with people
    person or object […….


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